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Post by Tig on Jan 3, 2024 10:01:33 GMT -5
Look up "Infection Free Zone - Prologue" on Steam. See if that's any different for access.
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Post by Tig on Jan 23, 2024 1:30:11 GMT -5
So total old games kick I've been on since the new year started: Evil Genius Stronghold Remastered Homeworld Remastered Robin Hood: The Legend of Sherwood
Homeworld Remastered I actually bought in 2015 but didn't finish because of the new difficulty scaling and the mod that supposedly fixes it didn't work. I was jonesing to try again after coming across some of the game's artwork on one of my sci-fi Facebook groups. I reloaded and tried just the classic version, 1999 graphics, simple, and it's bugged and incompatible with later windows editions. So I went back to the remaster and studied the mod a little better. It turns out the official link for the mod has a description that is written incorrectly. What was deemed "normal" setting, a value of 1, is the newer difficulty scaling. I pulled up an old walkthrough video of the original game and counted how many enemies were supposed to attack at the beginning of the second mission. There were three, and I was facing six in my game, so I scaled the mod back to a value of .3 and it's about the right setting for what I remember.
Robin Hood is so aggravatingly difficult. I was doing well but now I'm not so sure I can complete it.
Stronghold is Stronghold. I know the game like the back of my hand, Homeworld, too, so I'll bounce between the two.
And Evil Genius will always be that game that I just don't get. No matter how hard I try and how many tutorials I watch on YouTube, I just freaking suck at this game.
I may reload Borderlands soon. Who needs new games when you got all this?
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id42928110
Barfly
...little girls in sailor suits
Posts: 220
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Post by id42928110 on Jan 25, 2024 12:39:55 GMT -5
Evil Genius is a great game. I'm not good at it but nothing beats the feeling of permanently defeating one of those annoying super agents.
I remember playing through borderlands in 3rd person. I actually finished it. I forget how I did that. That was more enjoyable for me then 1st person. May want to do a search if you're not keen on 1st person pov.
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Post by Tig on Jan 25, 2024 15:05:14 GMT -5
It's not the 1st person view but just the sense that it gets more repetitive. I'm not a fan of loot shooters. I don't like checking my inventory after every battle to make sure I can get half a percentage more in damage or a shield bump, only to scrap what I have and replace it after the next fight. That said, I think I'll run it again and play on easy just to get the story.
***
Update on Homeworld: I've actually put almost 40 hours into the Remastered edition and I can NOT get it to work. I've tried the mods and such and I can get through several missions but between the BS difficulty scaling they did and the general bugs, something always goes wrong. If anyone was thinking of playing this to prep for Homeworld 3, don't. The Classic version doesn't even work anymore. Just...dammit man.
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Post by WickedCrustacean on Jan 26, 2024 13:37:35 GMT -5
Completed Borderland 2 last year, which is the highest rated of those games. It wasn't terrible or anything, but kinda underwhelming.
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Post by fantasiawht on Mar 4, 2024 8:05:40 GMT -5
Been putting a lot of time into Baldur's Gate 3. Also ran the Unicorn Overlord demo into the ground. Probably going to pick it up on Friday. It's a fun blend of tactics and strategy, real-time and turn-based RPG fun. You create squads (2-6 characters, although you only can use 2 at the beginning) with different blends of swordsmen, knights, archers, mages, clerics, thieves, etc. You arrange them on a 2x3 board, three across, two deep. You give them highly detailed orders ahead of time (looks like up to 8 or 10 decisions to make based on if-then commands, both actions and reaction (e.g., back row cleric if a front-row character drops below 50% health, use healing).
Then when you have a battle, it's like a real-time SRPG where you give commands to move your squads around a map, covering each other, capturing strongholds, retreating, etc. When your squad and an enemy squad come into contact, a battle plays out according to the commands you've given. One round finishes and the squad that lost (if it's not annihilated) retreats to lick its wounds but is vulnerable to attack if there's nobody near to support them.
In between battles, you can gather materials, take on mini-quests, do side-fights, have rapport conversations. There's a lot to do.
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